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One of the most hotly debated topics when trying to get a game system (whether role playing gaming or otherwise) to "accurately" represent how Tolkien presented magic in his univers.
This section of the wiki is dedicated to trying to piece all the ideas together into as complete a whole as possible, from many diverse sources.
So, to start with, a listing of the sources, essays, etc. used.
Here a links to the essays on this topic:
The following is a list of wiki pages created based on the essays of the listed person. They have been copied to Wiki format to try to help detail and smooth out the concepts in each person's approach.
Then further on, an attempt to piece all that together.
First, here's the list in alphabetical order by author's first name of philosophical, physical, & meta-physical approaches to Magic In Middle-earth:
Next here is a list of existing game systems that have tried to address Magic In Middle-earth to varying degrees of effort at authenticity:
Now for the salient key points to cover to converge all these disparate ideas togethers: ...... Not yet created....