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  <item rdf:about="http://www.merp.com/news/hawkes-overviews-of-tolkien-rpg">
    <title>Hawke's Overviews of Tolkien RPGs</title>
    <link>http://www.merp.com/news/hawkes-overviews-of-tolkien-rpg</link>
    <description>Here are some musings and general thoughts about the different Tolkien-based role-playing game systems available...</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h2>Pros and Cons of various Tolkien-based RPG systems.</h2>
<p> </p>
<p>Since this is a little too lengthy for the typical meetup.com  posting, I'm explaining the pros and cons of the different Tolkien-based  RPG's (from my perspective of course).</p>
<p> </p>
<h2>The Short Version</h2>
<p> </p>
<h3>ICE MERP</h3>
<p>The  first official licensed Tolkien RPG. Was a stripped down, simplified  version of ICE's Rolemaster. Many of us that played this system in the  80's and 90's still have a great fondness for this system despite some  flaws as a Tolkien-focused RPG.</p>
<p>It uses primarily percentile dice - d100 (d10 x2).</p>
<p>The greatest issue is the magic system does not fit.</p>
<p>The second edition began making suggestions to somewhat improve, but it really needs a complete overhaul.</p>
<p>the  only other real "issue" is very subjective based on individual player  and GM tastes, rather than a Tolkien setting issue. That is the core  system using a lot of (in my view easy percentile, but to others these  days they consider daunting) math and charts. Folks either love it or  hate it. Whatever you feel about it though, it is a slower system than  simpler systems, so combat can take quite a bit longer, unless everyone  in the group is highly skilled with the system.</p>
<p>MERP does not  really encourage ROLE-play over ROLL-play, nor really nudge players into  playing more Tolkien-like heroes (the way TOR RPG does), but it is  flexible enough that any GM can do this through the narrative of the  campaign rather than the system.</p>
<p> </p>
<h3>Decipher Lord of the Rings RPG</h3>
<p>The second officially license Tolkien RPG.</p>
<p>Most of the content is fluff and movie-centric.</p>
<p>The system is incomplete, unbalanced, and requires a lot of tweaking from the community to make it workable.</p>
<p>The  books lack any usable Table of Contents or Index (unless you get online  resources from the community thankfully), so character generation is an  unpleasant experience.</p>
<p>The system is much more simplistic, using the Decipher generic CODA system. It is light on details, math, and charts.</p>
<p>It uses six sided dice (usually 2d6).</p>
<p> </p>
<h3>TOR RPG</h3>
<p>This is a modern system, very light on math and charts.</p>
<p>It has very abstract rules systems.</p>
<p>These rules inherently encourage more Tolkienesque Role-play (a good thing).</p>
<p>The  combat system is very abstract, so details are left up to the GM and  players (not necessarily a bad thing, depending on the group).</p>
<p>One  wonderful feature is the encouragement for players to have more say in  the narrative describing what their characters actually do when they  make an attempt at an action or combat. The gradient levels of success  allow for creative and fun approaches to otherwise mundane task  resolution.</p>
<p>This is not necessarily the system for everyone.  If you like gritty, detailed, brutal, hack and slash, this is not the  system for you.</p>
<p>If you like broader "role-play" then it is well worth considering.</p>
<p>The more I play this system, the more I enjoy it.</p>
<p>They  only have a few supplements available currently, and with it being such  a small company, there is concern about the long term support of the  system. It is easy to use resources from MERP and elsewhere to expand  the setting.</p>
<p>Since it is currently published you can easily  buy the rules at local game stores like Merlyn's (please support your  local businesses), or online. This makes it easy for people to pick up  the rules and have their own copy, and be prepared for the games.</p>
<p> </p>
<h3>Eä d20</h3>
<p>An adaptation of D&amp;D 3.5 to fit Middle-earth.</p>
<p>It  is basically the core rules, but with the Races/Cultures replaced, and  an overhaul of the magic classes and magic rules (using existing 3.5  published options).</p>
<p>This is an unofficial system (created by me, with the help of dozens of play testers), that is always progressing. <a class="external-link" href="http://www.earpg.com">http://www.earpg.com</a></p>
<p>The  advantage of this system is especially for newer players, or older  players, that are only really familiar with d20 rules, and not really  interested in learning a completely new system, but want to play in a  Tolkien setting.</p>
<p>The core mechanics are all the same, so it is easy for any D&amp;D player to jump in and get playing.</p>
<p>There are versions of this also adapted for 1st &amp; 2nd editions of AD&amp;D as well.</p>
<p> </p>
<h3>Eä RPG</h3>
<p>A system built from the ground up specifically for Tolkien role-playing gaming.</p>
<p>Also created by me, and offered in three levels of complexity.</p>
<p><b>Eä RPG Basic Rules</b></p>
<p>The  bare essentials of a role-playing game, using only a single d6. It is a  great introduction to RPG for anyone that has never role-played, or if  you want to quickly throw a game together, it only takes less than 15  minutes to make a character. Of course it is not meant for long term use  over a long campaign, but it is a great starting point for beginners.</p>
<p> </p>
<h3>Eä RPG Standard Rules</h3>
<p>Also a system created from scratch for role-playing in J.R.R. Tolkien's Middle-earth and beyond.</p>
<p>Also  created by me. This is a percentage-based system. It is meant to be a  complete RPG system. It is intended to be a balance between more detail  than the current popular trend of abstract systems, while still trying  to keep the pace play going better than Rolemaster for example.</p>
<p>This  is in an Alpha stage of development. I now need an adventurous group of  players willing to help get this system into actual use, and help shape  the final product (as players did with the d20 version over the years).</p>
<p> </p>
<h3>Eä RPG Advanced Rules</h3>
<p> </p>
<p>This  is basically a bunch of options that can be added to the Standard  Rules, or all used together for the complete advanced experience...</p>
<p>This  is for those players that LOVE lots of detail, charts, calculations,  etc. in their game play, and do not mind slowing down game play a little  bit to crunch some extra calculations to get improved "realism".</p>
<p>Basically  this is developing as a repository of the rules that were considered in  the standard rules, but were decided were too technical or detailed,  and slowed down game play enough, that they were removed from the  standard rules, but saved in the advanced rules if they were still to be  found of value.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<h2>The Long Version</h2>
<p> </p>
<h3>Iron Crown Enterprises Middle-earth Role-playing (ICE MERP) / Rolemaster (RM).</h3>
<p>The first official licensed Tolkien RPG. Was a stripped down,   simplified version of ICE's Rolemaster. Many of us that played this   system in the 80's and 90's still have a great fondness for this system   despite some flaws as a Tolkien-focused RPG. The greatest issue is the   magic system does not fit. The second edition began making suggestions   to somewhat improve, but it really needs a complete overhaul. The Hands   of the Healer supplement was and continues to be an excellent approach   to healing and healing "magic", that was a great indicator of where  the  Third Edition MERP might have been, and would have been a much  better  fit ifr it had ben published.</p>
<p>the only other real "issue" is very  subjective based on individual  player and GM tastes, rather than a  Tolkien setting issue. That is the  core system using a lot of (in my  view easy percentile, but to others  these days they consider daunting)  math and charts. Folks either love  it or hate it. Whatever you feel  about it though, it is a slower system  than simpler systems, so combat  can take quite a bit longer, unless  everyone in the group is highly  skilled with the system.</p>
<p>MERP does not really encourage  ROLE-play over ROLL-play, nor really  nudge players into playing more  Tolkien-like heroes (the way TOR RPG  does), but it is flexible enough  that any GM can do this through the  narrative of the campaign rather  than the system. Leading to VERY  different "feel" between different MERP  groups. Since ICE was forced  into bankruptcy, and forcefully lost their  Tolkien license in 1999, it  is difficult for people to get the rule  books for this system anymore,  and when you can find them, they are  going for a pretty penny. This  makes it difficult for new players to  join the system, so it is  steadily dying off.</p>
<p>Though i initially cut my teeth on the  original D&amp;D and AD&amp;D, the system that I have the greatest  fondness for is the ICE MERP (and later integration with Rolemaster)  system. I had groups last as long as 5 years using MERP. We had  wonderful adventures, and the gritty combat system was brutal so it  encouraged the players to really think carefully about picking a fight,  or at least coming up with very creative approaches to give them a  greater margin of safety, while at the same time allowing for some epic  David-versus-Goliath moments of epic adventure and combat.</p>
<p>The MERP background material was, and still is, second to none. No  one else has been allowed to have the license for the nearly 20 years  run that ICE had. Also ICE took liberties and had a lot more content in  their material than was technically allowed by their license (which was  used to hijack the license from them when the Peter Jackson movies were  on the way), but made for better content than any other licensee will  ever be allowed to create. Their first edition supplements were more  D&amp;D-esque and pretty fast and loose with the facts.</p>
<p>The second edition supplements really increased in level of research  and quality. Under Chris Seeman, the third edition was going to be even  more "accurate".  The herbs details were a wonderful contribution the  MERP/RM systems made. And the "Hands of the Healer" supplement is  invaluable for any Tolkien-based RPG setting. Professor Chris Seeman  explained at MerpCon / Tolkien Moot thta originally it was just going to  be a book on herbs, but that would have been very limited, so he  encouraged addressing a key area that was weak in MERP, magic and  healing. By focusing on each culture and their approach to healing, a  great new approach was taking dealing with "magic like" approaches to  healing, but within the more subtle realm of "magic" more appropriate to  a Tolkien-based setting. This is also an invaluable resource for any  RPG set in Tolkien, and a good indicator of where the Third Edition MERP  was heading.</p>
<p>As much as I loved MERP, and still have a fondness for it, still  using it when I can find the few people that also know/enjoy it, MERP is  not without some significant flaws from the perspective of trying to  use the "ideal" RPG system in a Tolkien setting, mostly the magic  system.</p>
<p>Magic. This is the most glaring part of MERP at odds with a  Tolkienesque settings. As is the case with most of MERP, it is just a  trimmed down and tweaked version of Rolemaster. The magic system is the  same. There are some tweaks in the second edition that are very useful,  and I've integrated into my own Tolkien gaming systems (magic broadcast,  residue, detection, shadow, etc.). If the MERP folks had been allowed  to finish their Third edition that was in the works, it seems a lot of  the issues would have been resolved, but that never saw the light of day  alas.</p>
<p>The combat system is more an issue of personal taste. Some folks like  detailed, gritty, and dangerous systems. Others like abstract and very  open to interpretation systems. This isn't exactly a Tolkien gaming  system issue as much as just different tastes for different folks. That  being said, as much as we all LOVED the critical charts, they are too  arbitrary for location, and a tweaked version that actually takes into  account the location target, hit, and "critted" would make it the best  system for detail but slower than a simpler system.</p>
<p>The MERP system is still very usable,. especially if you overhaul the  magic classes and system, integrate the Hands of the Healer supplement,  and have players that enjoy number crunching, chart cross referencing,  and detailed combat.</p>
<p>Over the past 10 years I have found it increasingly difficult to find  anyone that ones to ujse MERP/RM anymore unfortunately. And most new  players are daunted by the math and charts, preferring either the  comfort of d20-based, or one of the plethora of newer generation more  abstract, math and chart light, systems so popular these days.</p>
<p> </p>
<h3>Decipher Lord of the Rings Role-playing Game (Dec LotR RPG)</h3>
<p>The second officially license Tolkien RPG.</p>
<p>Though the people  working on it were committed, Decipher only  half-heartedly supported  this system, for a mere 5 years (compared to  MERP's 18+ years). Most of  the content is fluff and movie-centric. The  system is incomplete,  unbalanced, and requires a lot of tweaking from  the community to make it  workable. The books lack any usable Table of  Contents or Index (unless  you get online resources from the community  thankfully), so character  generation is an unpleasant experience. The  system was much more  simplistic, using the Decipher generic CODA  system. It is light on  details, math, and charts.</p>
<p>Decipher chose not to renew the license  in 2007l. While no longer  published, there isn't much demand for the  product, so it is still easy  to get the books at gaming stores and  online at cheap prices (unlike  the hundreds of dollars for many MERP  products). So this does make it  possible to have new players learn the  system. With the help of online  community resources, and GM integration  of many of those optional rules  and hacks, it can be made into a  workable system that some folks still  very much enjoy.</p>
<p>This system was a half-hearted attempt to hang  onto the Tolkien gaming license by Decipher. While those who actually  worked on the system were personally very invested in trying to make it a  better Tolkien-based RPG, they were severely hamstrung in what they  were allowed to do. Partly because the new Tolkien RPG license from  Tolkien Enterprises aka Middle-earth Enterprises, was so much more  restrictive, but also because Decipher was much more interested in the  much more financially lucrative (in general) collectible trading card  games based on the license, rather than the tighter margins of  role-playing games.</p>
<p>As ICE's MERP was a hacked version of  Rolemaster, Decipher's LotR RPG was a hacked use of their CODA system,  rather than a system created from scratch specifically for Tolkien  settings.</p>
<p>Though I have all the books and supplements, and have  made a few characters. I was never able to find ANYONE, even at  conventions, that would use this system, so I have limited perspective  on this unfortunately.</p>
<p>My biggest complaint was how poorly  organized it was. A nearly-non-existent Table of Contents, no Index at  all, and an organization structure that was not very intuitive, made  just making characters a very onerous task.</p>
<p>based on the reviews  of others, it appears the system had signiticant balance issues that  require a lot of "house rules" to try to reign in and make usable fore  more than just a few sessions.</p>
<p>The fact that it was based so  heavily on thje Peter Jackson movies in both artwork and feel, also  distorted it for the feel of a Tolkien setting.</p>
<p>Once you wade  through trying to make a character ,the actual game play was a much  simpler system than MERP/RM. Being part of the current trend towards  simpler (some would say "dumbed down"), math and chart light, more  abstract system, though not as much so as TOR RPG.</p>
<p>Though I  welcome someone GMing me using this system, so I can get some more hands  on experience, I would hesitate to GM this system myself, and cannot  personally recommend it as a Tolkien RPG system to choose.</p>
<p> </p>
<h3>Cubicle 7 / Sophisticated Games - The One Ring Role-playing Game (TOR RPG)</h3>
<p> </p>
<p> </p>
<p>You can read more details about my reviews of this system here:</p>
<p>The  reviews are now a bit out of date. The more I have used the system, the  more I have grown to enjoy and appreciate the choices the creators of  that system made. Though still not my personal "ideal" of a Tolkien RPG  system, it is by far (except for arguably my own system of course :-) )</p>
<p>The  third, and current, officially licensed Tolkien RPG. This is a  modern  system, very light on math and charts. It has very abstract rules   systems. These rules inherently encourage more Tolkienesque Role-play   (a good thing). The combat system is very abstract, so details are left   up to the GM and players (not necessarily a bad thing, depending on the   group). One wonderful feature is the encouragement for players to have   more say in the narrative describing what their characters actually do   when they make an attempt at an action or combat. The gradient levels  of  success allow for creative and fun approaches to otherwise mundane  task  resolution. TOR is not by itself original in any of its  approaches, but  it mixes together the ideas from various other systems  in a blend that  is definitely pro-Tolkien "feel".</p>
<p>This is not necessarily the  system for everyone. If you like gritty,  detailed, brutal, hack and  slash, this is not the system for you. If  you like broader "role-play"  then it is well worth considering. The  books are not the best organized,  a trend of modern RPG systems of late  unfortunately, but they have made  enhanced Indexes available that are  invaluable in using the rules  (thank goodness!). You need at least one  person experienced with the  system to teach everyone else, it is by  itself overwhelming and too  disorganized for most beginner gamers to be  able to grasp, they will  otherwise generally give up in frustration if  you do not have someone  guiding them through step by step.</p>
<p>The more I play this system,  the more I enjoy it. Though lacking the  detail I prefer (I can of course  fill in those details myself as I do  normally anyway), it is a fun  system. The down side is that long term  adventuring campaigns can be  problematic. Your characters get worn out,  and exposed to so much over  time, they start to have increasing long  term side effects that  eventually encourage you to quite playing that  character, and move on to  a new generation.</p>
<p>One prospective player pointed out how this  could be problematic for  long-lived races like the Elves. I have only  had a few short campaigns  of 3-6 sessions using this system so far. I am  hoping to have a go  with a longer campaign shortly, to see how it holds  up over time.</p>
<p>They only have a few supplements available  currently, and with it being  such a small company, there is concern  about the long term support of  the system. But if they can keep putting  out content each year, then  hopefully it will grown and get more support  for more content, and not  be another short-lived system like Decipher's  LotR. At least it is  starting out with a far better system.</p>
<p> </p>
<p> </p>
<h2>Eä d20</h2>
<p> </p>
<p> </p>
<h3>Eä d20 1</h3>
<p> </p>
<p> </p>
<h3>Eä d20 2</h3>
<p> </p>
<p> </p>
<h3>Eä d20 3.5</h3>
<p> </p>
<p> </p>
<p> </p>
<h3>Eä d20 4</h3>
<p> </p>
<p> </p>
<h3>Eä d20 5 "Next"</h3>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<h2>Ea RPG</h2>
<p> </p>
<p> </p>
<h3>Basic</h3>
<p> </p>
<p> </p>
<h3>Standard</h3>
<p> </p>
<p> </p>
<h3>Advanced</h3>
<p> </p>
<p> </p>
<p> </p>
<h2>Other systems (Hitherlands, Ambarquenta, Arda Marred, GURPS, BRP, Harnmaster, etc.) adapted to Middle-earth</h2>
<p> </p>
<p> </p>
<h3>Hitherlands, Ambarquenta, &amp; Arda Marred</h3>
<p> </p>
<p> </p>
<h3>GURPS</h3>
<p> </p>
<p> </p>
<h3>Harnmaster</h3>
<p> </p>
<p> </p>
<p> </p>
<h3>BRP and other systems</h3>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Hawke</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2013-05-15T16:10:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/Members/Ardamir/website/arda-marred-update-resumed-updates-several-rulebook-changes">
    <title>Arda Marred Update: Resumed updates, several Rulebook changes</title>
    <link>http://www.merp.com/Members/Ardamir/website/arda-marred-update-resumed-updates-several-rulebook-changes</link>
    <description></description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Now that Merp.com is up and running again and stable, we will resume our Arda Marred updates here.<br /><br /><br />We have made some changes to the Rulebook:<br /><br />2.1.1.2 Weakness Modifiers (p. 2-4): Corrected the paragraph heading "Weariness Modifiers" to "Weariness Modifier"<br /><span><br />3.2 Gaining Experience Points During </span><span>the Time Between Adventures (p. 3-2): Added comment on slavery<br /><br />3.6 Earnings (p. 3-4): Added footnote on slavery<br /></span><span><br />5.7.2 Ranged Combat (p. 5-8): Added clarification that i</span><span>t is possible to Aim and Shoot or Throw at a </span><span>moving Target<br /></span><span><br />9.3.2 Skill Value Modifiers, Spells and Special </span><span>Rules - table (p. 9-6)<br /></span><span><br />9.14 Levels of Burden for the Player </span><span>Character (p. 9-38): Included table<br /><br /><br /><span>To download the updated Rulebook, check out </span><a href="http://www.merp.com/Members/Ardamir/">http://ardamarred.merp.com</a><span>.</span> </span></p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Ardamir</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2013-04-05T23:10:47Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/the-hobbit-in-latin">
    <title>The Hobbit in Latin</title>
    <link>http://www.merp.com/news/the-hobbit-in-latin</link>
    <description>The Hobbit is translated into Latin</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>So does anybody read Latin?  I saw this on the shelf of a local chain bookstore.  It is the Hobbit translated into Latin.  You know that language that the Romans spoke?  I wonder if anyone can even read it.</p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Merp.com Volunteer Administrator</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2013-03-14T09:33:44Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/the-hobbit-goes-discount">
    <title>The Hobbit goes discount</title>
    <link>http://www.merp.com/news/the-hobbit-goes-discount</link>
    <description>The hobbit moves from primary theater to discount theaters.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>I have noticed that the hobbit is showing in our local discount theater.  This is usually a sign that the movie is not long from moving to DVD.</p>
<p> </p>
<p><a class="external-link" href="http://garlandtheater.com/">http://garlandtheater.com/</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Merp.com Volunteer Administrator</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2013-03-09T10:20:19Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/interesting-map">
    <title>interesting map</title>
    <link>http://www.merp.com/news/interesting-map</link>
    <description>This is a map that is on the internet.  It is a possible interpretation on the location of middle-earth. It can be found in the map page of all places.  :)</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Merp.com Volunteer Administrator</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2013-03-08T08:09:58Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/character-creator-for-tor">
    <title>Character Creator for Tor</title>
    <link>http://www.merp.com/news/character-creator-for-tor</link>
    <description>This is a java app that makes characters for Tor</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>The app asks you questions in a wizard app manner.  You can then publish or save code that you can reload later.  You can also print, but i have not tested that yet.</p>
<p> </p>
<p><a class="external-link" href="http://azrapse.es/tor/sheet.html">http://azrapse.es/tor/sheet.html</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Merp.com Volunteer Administrator</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-12-12T19:10:56Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/links-from-the-tolkien-society-meeting">
    <title>Links from the Tolkien society meeting</title>
    <link>http://www.merp.com/news/links-from-the-tolkien-society-meeting</link>
    <description>New Links</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Well I couldn't make the google+ work.  We referenced some links so I will post them here and in the links section.</p>
<p> </p>
<p><a class="external-link" href="http://www.thehobbitblog.com/the-hobbit-an-unexpected-journey-video-9/">http://www.thehobbitblog.com/the-hobbit-an-unexpected-journey-video-9/</a></p>
<p> </p>
<p>This is an article translated from a French Magazine</p>
<p><a class="external-link" href="http://www.worldcrunch.com/culture-society/my-father-039-s-quot-eviscerated-quot-work-son-of-hobbit-scribe-j.r.r.-tolkien-finally-speaks-out/hobbit-silmarillion-lord-of-rings/c3s10299/#.UMO644b5Xs2">http://www.worldcrunch.com/culture-society/my-father-039-s-quot-eviscerated-quot-work-son-of-hobbit-scribe-j.r.r.-tolkien-finally-speaks-out/hobbit-silmarillion-lord-of-rings/c3s10299/#.UMO644b5Xs2</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Merp.com Volunteer Administrator</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-12-12T19:01:45Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/magic-spells-in-middle-earth-by-erik-tracy">
    <title>Magic &amp; Spells in Middle-earth by Erik Tracy</title>
    <link>http://www.merp.com/news/magic-spells-in-middle-earth-by-erik-tracy</link>
    <description>This is an essay by Erik Tracy on Magic and spells in Middle-earth archived from his website...</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>The essay has been re-posted here: <a href="http://www.merp.com/essays/erik-tracy/magic-spells-in-middle-earth-by-erik-tracy" class="internal-link">http://merp.com/essays/erik-tracy/magic-spells-in-middle-earth-by-erik-tracy</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-12-06T19:20:47Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/the-hobbit-movie-gaming-celebration-at-merlyns-on-site-and-online">
    <title>The Hobbit Movie &amp; Gaming Celebration at Merlyn's on site and online</title>
    <link>http://www.merp.com/news/the-hobbit-movie-gaming-celebration-at-merlyns-on-site-and-online</link>
    <description>Sunday, December 16, 2012, 2:00pm until 8:00 or 9:00 pm, </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><span><span class="fsl">
<div class="text_exposed text_exposed_root" id="id_50bd764e8127f6962586405">For  those that can't attend in person (in Spokane, Washington, USA), this  event is also available online via broadcast. You can view broadcast  information here: <a href="http://tolkienscholars.org/news/the-hobbit-movie-celebration-and-the-one-ring-rpg-event-at-merlyns" rel="nofollow nofollow" target="_blank"><span>http://</span><span class="word_break"></span><span>tolkienscholars.org/news/</span><span class="word_break"></span><span>the-hobbit-movie-celebratio</span><span class="word_break"></span><span>n-and-the-one-ring-rpg-eve</span><span class="word_break"></span>nt-at-merlyns</a><br /> <br /> Sponsored by the Eä Tolkien Society and Merlyn's Games &amp; Hobbies. <br /> <br /> From 2:00 pm to close (8/9:00 pm PST).<br />
<div class="text_exposed_show"><br /> Will be running Cubicle 7's The One Ring Role-playing game.<br /> <br /> Merlyn's will have other promotional opportunities for those that can  attend in person, including other special events to celebrate the  release of The Hobbit movie.<br /> <br /> Game sessions will be  approximately 45 minutes each to allow different people to participate,  while still having a continuous thread for those that remain through  multiple sessions. <br /> <br /> No prior experience necessary. All gaming materials provided by Game Master. <br /> <br /> For those attending in person, John, the owner of Merlyn's is planning  to have TOR RPG inventory in stock so you have he option to buy new TOR  materials at store if you want to.<br /> <br /> Event is completely open to the public, and will (hopefully) be streaming live for those who cannot attend in person. <br /> <br /> More information, including broadcast details, available at the Eä Tolkien Society website: <a href="http://www.tolkienscholars.org/" rel="nofollow nofollow" target="_blank"><span>http://</span><span class="word_break"></span>www.tolkienscholars.org/</a></div>
</div>
</span></span></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-12-04T04:07:01Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/people-beginning-to-step-up-to-save-the-sites-and-the-servers">
    <title>People beginning to step up to save the sites and the servers.</title>
    <link>http://www.merp.com/news/people-beginning-to-step-up-to-save-the-sites-and-the-servers</link>
    <description>Several people have stepped up with offers to help save the sites and servers in various ways. Things are still in flux. More details later. For now, things back online for some sites now.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-12-04T02:42:30Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/last-chance-for-merp.com-will-you-step-up">
    <title>Last chance for Tolkien-related sites like Middle-earth Radio, Merp.com and others. Will you step up to save them? Or will it be "good riddance"?</title>
    <link>http://www.merp.com/news/last-chance-for-merp.com-will-you-step-up</link>
    <description> Sorry to have to take such strong actions, but circumstances have forced the issue. 

This is the last chance for someone to step up and run merp.com (and/or the number of other sites like Middle-earth Radio and others).</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h2><a href="http://blog.tolkien-studies.com/2012/11/19/hawke-robinsons-middle-earth-network-goes-silent/" target="_blank">"...my heart tells me that an age has passed and we shall never see its like again. I hope I am wrong." - Michael Martinez</a></h2>
<p> </p>
<table>
<tbody>
<tr>
<td>
<li><a href="http://www.sf-fandom.com/vbulletin/showthread.php?34077-Hawke-Robinson-shuts-down-his-Tolkien-Websites-and-others" target="_blank">shuts down Tolkien Websites and others</a></li>
<li><a href="http://www.sf-fandom.com/2012/11/19/today-we-say-farewell-to-middle-earth-talk-radio/" target="_blank">Today We Say Farewell to Middle-earth Talk Radio</a></li>
<li><a href="http://middle-earth.xenite.org/2012/11/19/middle-earth-radio-goes-offline/" target="_blank">Middle-earth Radio Goes Offline</a></li>
<li><a href="http://blog.tolkien-studies.com/2012/11/19/hawke-robinsons-middle-earth-network-goes-silent/" target="_blank">Middle-earth Network Goes Silent</a></li>
<li><a href="http://www.communizine.com/2012/11/19/internets-oldest-tolkien-radio-site-shuts-down/" target="_blank">Internet's Oldest Tolkien Radio Site Shuts Down</a></li>
</td>
</tr>
</tbody>
</table>
<p>For over a year requests have gone out for someone to help manage this vast site.</p>
<p>See a more complete list of sites impacted here: <a class="external-link" href="http://66.165.236.130/why.html">http://66.165.236.130/why.html</a></p>
<p><a href="http://www.merp.com/earpg" target="_blank">merp.com  (Middle-earth Role-playing community), the-hobbit.me, the-one-ring.net,  the-one-ring.org, there-and-back-again.org, tolkiengaming.com,  tolkien-gaming.com, unexpected-journey.com earpg.com, ea-rpg.com </a></p>
<p><a href="http://www.merp.com/merpcon" target="_blank">merpcon.com, Tolkien gaming convention 2005 through 2009)</a> <a href="http://www.merp.com/middleearthtalk" target="_blank">middle-earthradio.com, middleearthradio.com (24x7x365 streaming of Tolkien music)</a></p>
<p><a href="http://othermindsmagazine.com" target="_blank">othermindsmagazine.com, omzine.org, other-minds.com, otherminds.net</a> (Magazine for Tolkien enthusiasts, and Tolkien role-playing gamers)</p>
<p><a href="http://tolkienmoot.org" target="_blank">tolkienmoot.org,  tolkienmoot.com, tolkiencon.com, tolkienconvention.com (Tolkien  scholarly discussion and gaming conventions from 2009 through 2012,  continuing from the MerpCOn 2005 throuhg 2009 time periods</a></p>
<p><a href="http://www.merp.com/middleearthtalk" target="_blank">middle-earthtalk.com, middleearthtalk.com (periodic podcasts)</a></p>
<p>If people actually want merp.com, and/or the other Tolkien community sites, and the thousands of content items to survive, now is the time to step up.</p>
<p>Or maybe the time has just come for it, and all the other related sites to simply go away?</p>
<p>So, who is willing to step up and manage merp.com and/or the other site(s)?</p>
<p>Or shall it just die?</p>
<p><a class="external-link" href="https://twitter.com/Troelsfo/status/270201124554936320">Shall it truly be "good riddance"</a> as one twitter user recently said?</p>
<p>Is this the future for Middle-earth Radio, Merp.com, and the other sites?</p>
<style type="text/css"></style>
<p>Or is there someone in the vast community that benefited from using it over the years, that can step up to keep it alive in this dire time of need?</p>
<p>You decide.</p>
<p>Please email <a class="mail-link" href="mailto:tolkienscholars@gmail.com?subject=Volunteer to Save Merp.com">tolkienscholars@gmail.com</a> if you want to save merp.com (or any of the many other sites sadly also being shut down otherwise).</p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-11-27T08:50:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/new-tor-rpg-lm-screen-arrived">
    <title>New TOR RPG LM Screen Arrived</title>
    <link>http://www.merp.com/news/new-tor-rpg-lm-screen-arrived</link>
    <description>Yay! Received The One Ring Role-Playing Game (TOR RPG) Loremaster (LM) Screen and Laketown Sourcebook. Will be writing an additional review soon, meanwhile here are the previous reviews...</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Here are my previous reviews of The One Ring RPG and the Adventures in Wilderland Supplement</p>
<p>Merp.com reviews:</p>
<p>Review #1: <a href="http://www.merp.com/news/tor-rpg-slipcover-books-maps-photos" class="external-link">http://www.merp.com/news/tor-rpg-slipcover-books-maps-photos</a></p>
<p>Core Set Mod: <a href="http://www.merp.com/news/the-one-ring-rpg-tor-rpg-modification-to-keep-dice-tray-from-slipping-out-and-losing-dice" class="external-link">http://www.merp.com/news/the-one-ring-rpg-tor-rpg-modification-to-keep-dice-tray-from-slipping-out-and-losing-dice</a></p>
<p>Review #2: <a href="http://www.merp.com/news/tor-rpg-review-part-2-character-creation-part-1" class="external-link">http://www.merp.com/news/tor-rpg-review-part-2-character-creation-part-1</a></p>
<p>Review #3 (unfinished): Part 3 in the Review Series of The One Ring RPG by Cubicle 7 - Character Creation Process Part 2" <a href="http://www.merp.com/news/tor-rpg-review-3" class="external-link">http://www.merp.com/news/tor-rpg-review-3</a></p>
<p>Review #4 Video Review, Middle-earth Talk Show Video Review of both the Core Set and the Supplement: <a href="http://www.merp.com/news/video-review-the-one-ring-rpg-adventures-in-wilderland-supplement" class="external-link">http://www.merp.com/news/video-review-the-one-ring-rpg-adventures-in-wilderland-supplement</a></p>
<p>Homemade LM screen (2011) while waiting for Cubicle 7 to offer one: <a href="http://www.merp.com/news/tor-rpg-the-one-ring-tolkien-role-playing-loremaster-lm-screen-draft" class="external-link">http://www.merp.com/news/tor-rpg-the-one-ring-tolkien-role-playing-loremaster-lm-screen-draft</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Hawke</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-10-18T16:35:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/pbs-idea-channel-mentions-rpg-research">
    <title>PBS Idea Channel mentions RPG Research</title>
    <link>http://www.merp.com/news/pbs-idea-channel-mentions-rpg-research</link>
    <description>Last week the PBS Idea Channel ran a piece on Dungeons &amp; Dragons benefits. Today they responded to comments from last weeks video, and mentioned in the comments section of their video (towards the end of the video on Justin Bieber), mentioned RPG Research and suggested people should check out the website. </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><span class="userContent">The RPG Research Website: <a href="http://rpgresearch.com/" rel="nofollow nofollow" target="_blank">http://rpgresearch.com/</a> </span></p>
<div id="content-core">
<div class="inlineEditable kssattr-macro-text-field-view kssattr-templateId-newsitem_view kssattr-atfieldname-text plain" id="parent-fieldname-text">
<p><span class="userContent">Here is the video that mentioned RPG Research (near the end of the video): <span class="link-external"><a href="http://www.youtube.com/watch?v=I9QhyDdWbBY" rel="nofollow nofollow" target="_blank">http://www.youtube.com/watch?v=I9QhyDdWbBY</a></span> </span></p>
<p><span class="userContent">Here is the video that PBS Idea Channel posted last week on the benefits of playing Dungeons &amp; Dragons: </span><br /><span class="link-external"><a class="external-link" href="http://www.youtube.com/watch?v=VFtlDhksGHA" target="_blank">http://www.youtube.com/watch?v=VFtlDhksGHA</a></span></p>
</div>
</div>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-10-18T07:20:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/tolkien-moot-ix-2013-canceled-until-further-notice">
    <title>Tolkien Moot IX (2013) Canceled until further notice.</title>
    <link>http://www.merp.com/news/tolkien-moot-ix-2013-canceled-until-further-notice</link>
    <description>The Tolkien Moot website tersely announced yesterday that next year's Tolkien Gaming convention has been canceled...</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a class="external-link" href="http://tolkienmoot.org/news/canceling-tolkien-moot-until-further-notice">http://tolkienmoot.org/news/canceling-tolkien-moot-until-further-notice</a></p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-10-17T20:15:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://www.merp.com/news/can-dungeons-dragons-make-you-a-confident-successful-person">
    <title>Can Dungeons &amp; Dragons Make You A Confident &amp; Successful Person? </title>
    <link>http://www.merp.com/news/can-dungeons-dragons-make-you-a-confident-successful-person</link>
    <description>For those needing even more information about the potential benefits of role-playing games, here is a recent piece on the PBS Idea Channel...</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Some might also find this of interest: PBS Idea Channel: Can Dungeons &amp; Dragons Make You A Confident &amp; Successful Person? <a class="external-link" href="http://www.youtube.com/watch?v=VFtlDhksGHA">http://www.youtube.com/watch?v=VFtlDhksGHA </a></p>
<p>Very much ties in the research underway at <a class="external-link" href="http://rpgresearch.com/">http://rpgresearch.com/ </a></p>
<p> </p>
<p>Enjoy!</p>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Middle-earth Role Playing Community Admin</dc:creator>
    <dc:rights></dc:rights>
    <dc:date>2012-10-14T07:34:45Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>





</rdf:RDF>
